Grant Shonkwiler
Programmer, Designer, Producer
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Resume
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SKILLS
    I have almost 2 years C++ programming experience as well as experience in C, C#, Assembly, JAVA and UML. I have experience with many different softwares including: Visual Studios, Microsoft Word, Microsoft Excel, PowerPoint, Maya, SVN, Alienbrain and Unreal Editor. I also have experience with both OpenGL and DirectX. I am strong in 3D Math and other advanced Math including Linear Algebra. I also am experienced using Data Structures, STL, algorithms and Design patterns.

EDUCATION

Full Sail University                                 Winter Park, FL
Bachelor of Science Degree in Game Development             Jun 2008 

Full Sail simulates the real world work experience by having classes 40+hrs a week and by having multiple group projects. Classes focused on problem solving in C++ and C# as well as other game development essentials.


PROJECTS
   Smashout I was project lead on a five man team for my final project. During this project I handled a number of managerial tasks from team meetings, to documentation and scheduling. I also coded a number of modules on the game including, sound, profiles and an effects manager. To see more details in the projects section.


  Overload: A Coding Nightmare. I was project lead on this two month five man group project. My responsibilities included: documentation, scheduling, an animation engine and editor, version control, audio, AI, Mini-Games and team management. You can see more on this project in the projects section.
 
  Tanks In Space.
I was the designer and programmer on this two week long 2d top down shooter. As my first real game I did all of the work from gathering assets to coding and design. Highlights were the audio and game play. Read more in the
projects section.

ADDITIONAL INFO

   In High School I was a leader in the community and was involved in a county wide youth board. During college I have written for such websites as gamecareerguide.com and been an active member of the game development community. During the 2008 Game Developer Conference I was a conference associate.

SOFT SKILLS

Love of Games
Strong Work Ethic
Good communicator
Leadership/Team Management
Writing/Documentation Skills
Fast Learner
Self-Motivated
Able to Receive Criticism


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