Grant Shonkwiler
Programmer, Designer, Producer
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Resume
You can download my resume here. (doc pdf)

SKILLS
Platforms: Windows, Linux
Software: Microsoft Office Suite, Microsoft Project, AlienBrain, SVN, Trac, Unreal Editor, Maya
Programming Languages: C++, C, C#, XML, UML, Java
Experiences: Interface Design, Writing/Documentation, Concept and System Design, 2D Level Design, Proctoring One-ways, Sound Production

Employment


Megatouch Games

Designer

Bristol, PA        

January 2009 - Present

· Working on both original concept and in depth design.

· Writing and maintain game design specifications

· Working with both artists and designers to create the feel of the games

· Level Design and Level Scripting

·  Proctoring One-ways/Betas/Focus and Play-tests

·  Working with beta feedback to improve game design

·  Designed over 400 achievements and the achievement system 


Megatouch Games

Game Programmer

Bristol, PA        

July 2008 - May 2010

· Working on multiple games at once

· Architect and code everything in the games from states and class structure to gameplay and scoring.

· Working closely with artist to improve effects and polish within the games

· Designed wrote universal winner and game over screens used in all games

· Fixing bugs in older game code base

· Worked on several hardware and software audio projects


Games Worked on at Megatouch Games: Jackpot Corner, Little Shop of Treasures (Port), Text Twist Lightning (Port), Touchdown Poker, Stunt Squirrel, Funkier Monkey, Philly's Hottest Photo Hunt, Megatouch Memory, Tug of Words, Brain in Gear, Triple Crown Boxing, Trix, Little Shop Road Trip (Port), Zombie Cats, Flick n Kick Football, Word Dojo 2, Boxxi Blitz, Final Table Hold'em, Space Farmer, Trivia Whiz Jr., Mystery Phraze, Gearz (Port), Penthouse Super Boxxi, Penthouse Panty Bandits


EDUCATION
Full Sail University                                                         Winter Park, FL
Bachelor of Science Game Design and Development                                          June 2008

ADDITIONAL INFO

· GDC 09, GameX 09, Wizard World 09, GCECS 09, IGDA Chapter Meetings

· Game Developer Conference Associate 08-10

· Co-Founder and Community Coordinator of VGI Philadelphia

· Writer and Moderator for gamecareerguide.com

· Chair of the IGDA Philly Chapter

· Helped coordinate Philly Game Dev a professional developers group that meets once a month

· Eight years of concert/show production and sound engineering

· Rugby player

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